IT'S ME, DAN!


Artist, Developer & Videogame Generalist

Dan at a glance!

I'm Dan - a videogame artist and generalist.


I started working in Animation, using Flash.

Then I moved to videogames, learning C# and Unity.

Eventually I moved more towards 3D, with Blender and Unreal Engine.


I like to keep a variety of skills so I can take on more complex roles, and be better at communicating in a collaborative environment

Games I've worked on

FLOCK

3D / environment / props / characters / tech art


A cozy game where you ride around on the back of a bird, herd sheep and collect strange creatures.

INTO THE PIT

pixel art


Delve deep into procedural dungeons and fight off waves of enemies with magical spells.

PUDSEY'S GIGANTIC GAME

pixel art / animation


A collaborative online game where players can build and share their own levels.

ANCIENT ENEMY

ui / attack effects


Collect cards and battle monsters of British folklore in a ruined world.

I AM DEAD

3D / environment / props


Slice into objects to explore hidden secrets on a quaint little island.

BERTRAM FIDDLE 1 & 2

2D / animation / tech art / coding


Explorator Bertram Fiddle and his manservant Gavin must point-and-click their way to solve the mysteries plaguing Victorian London.

Illustration & Art

ARTWORK

illustration / design / experimentation


A collection of personal 2D work

WORDLE DOODLES

illustration


Illustrations based on Wordle result emojis

PIXEL ART

characters / tilesets / animation


A collection of personal pixel work

FLESHY FRIENDS

illustration / copic markers

Gross and glistening creatures with too many eyes, teeth and gems!

3D & Interactive

3D

characters / low poly


3D characters and dioramas made in Blender

GAMES

3D / environment / props / tech art / coding


A collection of personal game projects and game jams